Yahoo! Picks of 2006

[Image: The interlocking circular network of compound arches beneath Rome's Quattro Capi Bridge, engraved by G.B. Piranesi, patron saint of BLDGBLOG. Scanned from the insanely stimulating and highly recommended Complete Etchings].

If you'll excuse a brief moment of celebratory self-reference, BLDGBLOG has just been named one of Yahoo's top 25 Picks of the Year (right next to The Ricky Gervais Show, no less). So thank you, Yahoo!
And thanks to Alexander Trevi, as well, for pointing this out; don't miss Alex's own blog, Pruned – itself a former Pick of the Day.

Invent-a-Micronation: Contest Results

[Image: Utopia, one of the world's most famous micronations, a speculative city of canals and well-ordered churchyards; via Wikipedia].

BLDGBLOG's Invent-a-Micronation contest came to a fiery end last night, and there were some great entries. I've chosen a winner (revealed at the end of this post), but I've also decided to give brief rhetorical tours of several of the other ideas. So read on, micronationalists – and, in the process, remember to check out BLDGBLOG's earlier interview with Simon Sellars, co-author of The Lonely Planet Guide to Micronations; be sure to buy a few copies of the book for everyone you know; and enjoy.
The micronational tour now begins...

• • •

Anne Ehrlich's micronation would consist of "a bunch of people who want to live together, and display all their personal belongings on tables." Specificity, after all, is the root of micronationalism. Everyone in Ehrlich's world will sleep in "a giant mezzanine communal bed," and there will be "no cupboards, drawers, wardrobes, safes, or other enclosing storage type devices." The whole thing "would look quite a bit like the Vancouver flea market" (minus the communal bed).
Hannah Holden, meanwhile, suggests finding "an island locale, requiring no specific latitude." The requirements of citizenship would include "lack of annoying and/or boring behaviour." The micronation itself would achieve energy independence through "the use of wind, sun, and wave power," which "will be exported if possible."
Jesse Lewis emailed to describe the "Most Serene Republic of Anacanapana." Anacanapana's "territory is made up of Ephemeral Autonomous Regions – each EAR is a 5'5" radius encircling each citizen (this distance was chosen based on the height of the Eternal President)."
Thus, "as citizens move about, the territory of Anacanapana moves as well."
Then there is Alphistia, submitted by Tony Skaggs. "At the moment," Skaggs writes, Alphistia "does not claim territory, a house, or a condo... but it does exist. I created it when I was a 9 year old boy in Kentucky." Alphistia even has its own newspaper, the Alphistian Times, as well as a capital city called Enteve.

[Image: A MetroTram map of Enteve, the capital of Alphistia; diagrammed by Johannes Bouchain, at his fascinating site Stadtkreation].

"Alphistia is a country in search of both land and people," Skaggs tells us. "All the territory in the world is today claimed by nation states, although new countries have been formed or proclaimed in recent years, peacefully or not. Existing nations are jealous of their territory, no matter how small, but Alphistia would only come into existence by peaceful means. The challenges are great for a new-country project such as Alphistia, and this fact is acknowledged and accepted."
Indeed, he concludes: "The creation of new land from the sea will also be explored as a solution."

[Images: Enteve, the capital of Alphistia; the Alphistian postage stamp, printed by "a guy in Berlin who prints really professional looking stamps." Map and stamp designed by Tony Skaggs].

Fellow Los Angeleno "Atom Debris" jumped in early with his Sovereign Dictatorship of MOB, "a nation whose territory consists of the body and personal property of M Otis Beard." The state's Constitution includes a provision that, should Dictator Beard ever find himself unconscious "for reasons other than normal sleep, my appointed medical personnel may rule as my Regents until such time as I regain consciousness."
But who would stop them from secretly inducing a permanent coma...? A coma-d'état, as it were.
I was then quite pleased to receive an email from legendary link-smith cenoxo, who proposed an old Peter Sellers film – The Mouse That Roared – as the model for a future micronation: "Could there ever be a more capable triumvirate than Peter Sellers as Prime Minister, General, and Duchess?" cenoxo asks. His submission ends with a piece of cautionary advice "about snatching defeat from the jaws of victory: do not acquire any weapons of mass destruction that we happen to stumble across."
Anamoglam, aka Dave Walen, suggests "[s]titching together the leftover ships of yesterday, to build the floating island of my shipwrecked maritime micronation"; this will be "Archigram meets Waterworld," he writes. August Chesser instructed us to "[i]magine a great mass of yellow fluffy residences foaming up from the ground," with "passageways framed by biological sculpture and petrochemical technology." Along similarly imaginative lines, Hugo Bowne-Anderson mapped out a world of geological novelty, where "elements carve your continuous city out of the earthy crust" itself; and Eric Hunting suggested a micronation called Aquina, "an equatorial marine settlement on a pneumatically stabilized platform composed of nanofiber reinforced geopolymer cement." Aquina would be constructed with "a flowing terraced structure akin to the mountain farms of Indonesia."
And now we end with two of my favorites – one of whom is the winner.
An excellent and inspired idea, one that could very easily be developed into an entire series of animated films, came to us from Julian Smith. Smith's "city-state of Flotsam (pop. 189) is built upon the back of a gargantuan giraffe named Twiga."

[Image: Julian Smith].

"She walks the wide, open spaces of the world," Smith explains, "from the Mongolian steppes to the Canadian tundra. The Flotsam aristocracy inhabit the marble domes and towers piled along Twiga’s spine, while the indentured servants are quartered in lighter, wooden structures that hang against her flanks like panniers. A funicular runs up her neck to her head, where the crow’s nest and cartographic lab are located. In Flotsam, maps are redrawn hourly as the landscape changes, with the city itself always at the centre."
The winner, though, is Carl Douglas, a member of the so-called Barricades Commission, who sent in three fantastic images. "We have barricaded ourselves in a disused quarter of your city," he writes. "Join us."

[Images: Carl Douglas].

Douglas proposed an urban micronation made of reclaimed and barricaded space; constructed from permanently borrowed architectural materials, it would take shape from the wreckage of a world it helps dismantle: "Liberate precast slabs! Gather beams and planks! Borrow bricks! Tear up your carpets! Upturn your vehicles! Fill gaps with shopping trolleys! Steal a crane!"
So congratulations, Carl – your free copy of The Lonely Planet Guide to Micronations should be on its way to you soon; and BLDGBLOG owes a huge thank you to everyone involved – if your micronations make any headway, be sure to keep in touch...

The Century Giant Lamp Tower

[Image: "No architect is credited with the design of the Century Giant Lamp Tower; a local art institute was asked to make a drawing that was then handed off to local experts to produce the renderings." Courtesy Cui Chaoren/Guzhen Town/Metropolis].

The city of Guzhen, China, will soon be home to a "colossal 833-foot luminaire," Metropolis reports. According to the building's own promotional literature, it will be the "world’s only architecture shaped like a huge Western classical oil lamp."
Indeed.
Metropolis points out that "the $38 million Century Giant Lamp Tower will stretch 430,560 square feet over 48 floors, with an immense glass chimney on which an array of images will be projected at night from inside. With an observation deck at its crown, the building has a base that will contain shops, restaurants, and a museum to document 'humanity’s quest for light against darkness.'"
The idea was to design "a tangible icon that spoke of Guzhen as much as the Eiffel Tower spoke of Paris." In that case, it may be helpful to know that Guzhen is "the lighting capital of China." From Metropolis: "Just off Lighting Square is Guzhen’s main drag, Lighting Street, lined with more than a thousand showrooms. Every year the town hosts the China International Lighting Fair, one of the largest in the world. And in 1999 town officials announced plans to erect a lofty symbol of its native industry. What could be better than the world’s biggest lamp?"

By indirections

[Image: Matthew Cusick, The Course of Empire (Mixmaster II), 2006. Mixed media and maps on prepared panel; courtesy Lisa Dent Gallery. Photo by Wilfred J. Jones].

"Matthew Cusick's maps lead nowhere," Artkrush warns. His newest works depict "a series of Texas highways traversing allegorical landscapes" – a geography described by Cusick's gallerist as "layered with animal migration paths, trading posts, and railroad depots."
The above work, along with two other highway paintings, is on display now at the Lisa Dent Gallery in San Francisco.

Fault massage

A few days ago, Swiss engineers "halted an experiment to extract geothermal heat from deep below ground after it set off a small earthquake in the nearby city of Basel." Nonchalantly described as a "mishap," the earthquake "occurred after water was injected at high pressure into a five-km-deep (16,000-feet-deep) borehole."
The idea that some earthquakes might have a human origin totally fascinates me.
When it was suggested last year that Taipei 101, one of the tallest (and heaviest) buildings on earth, may have re-opened an old tectonic fault beneath Taiwan, what went otherwise unexplored was the possibility that some buildings might achieve the exact opposite: through sheer mass and fortuitous location, a building could perfectly weight a faultline... preventing it from rumbling again.
It's a building – a whole city – that puts an end to earthquakes. Think of it as a geological piano damper. (Yes, I'm aware of this film).

[Image: Los Angeles against the mountains; courtesy of SRTM Team NASA/JPL/NIMA].

Having recently moved to Los Angeles, I find myself thinking about earthquakes quite a lot; but I also find myself wondering if the surprising lack of seismic activity in the greater Los Angeles area over this past century has been precisely because of the amount of buildings out here. Is it possible that Los Angeles itself – this massive urban obesity – is a kind of anti-Taipei 101? In other words, it's so massive and heavy that it has shut down the major tectonic faults running beneath the city?
For instance, I would love to discover that the Los Angeles freeway system performs a kind of constant seismic massage on local tectonic plates by spreading the tension outward. Specific bus lines, say – traveling north on Figueroa, or down La Brea, or west on Venice – have the totally unexpected effect of massaging local tension out of the earth.
Whole new classes of vehicle could come into existence; like hyper-industrial streetcleaners, these slow-rolling, anti-earthquake machines would drone through the twisting, fractal valleys of Hollywood, pressing strain out of the bedrock.
In fact, I'm reminded of David Ulin's book The Myth of Solid Ground, where we meet a man named Donald Dowdy. Dowdy, who found himself under FBI investigation for taunting the United States Geological Survey with "a bizarre series of manifestos, postcards, rants, and hand-drawn maps, forecasting full-bore seismic apocalypse around an elusive, if biblical, theme," also claimed that, "in the pattern of the L.A freeway system, there is an apparition of a dove whose presence serves to restrain 'the forces of the San Andreas fault'."
It's absurd, of course – and yet I find myself wondering: if more and more people were to move to Los Angeles, and more and more buildings were to be constructed, perhaps we might hold the faults in place for a while – a decade, a century – before the earth regains the strength to break free.

(Swiss earthquake link pointed out by Junior Bonner. And be sure to check out the interview with David Ulin over at Archinect).

Wounded architectures shine

[Image: Bullet Lights, by Edwin Gardner].

Thanks to Bryan Finoki, I've discovered Bullet Lights, a proposal by Edwin Gardner.
Throughout Beirut, we read, there are uncountable thousands of bullet holes, small punctures in the walls of the city; these are architectural signs of "past violence, conflict and war."
The idea behind Bullet Lights, then, is to reverse "the meaning and experience" of the city's wounded walls by flooding them with light from within: the shells of old buildings, damaged by war, become chandeliers – Gardner's "unexpected poetic moments of beauty."
It is through damage that the buildings can shine.
There's an old Coil song, called Titan Arch, that includes the line: "His wounds are shining" – which would be completely irrelevant to this post were it not for the fact that: 1) I've sometimes imagined scars – the healed remnants of wounding – as a kind of earthly astronomy, injurious constellations burning new white windows through the skin; and 2) that's exactly what Gardner's buildings would do for Beirut: they're scarred, showing that the wounded have a brighter light within.

(Other trips through Beirut on BLDGBLOG: Future Beirut and beirut.bldg).

Quick list 6

[Image: By Julia Hasting, from the New York Times].

In a multiply authored recap of the best and worst ideas of 2006, we find the so-called ambient walkman, designed by Noah Vawter, a graduate student at MIT.
The ambient walkman "consists of two headphones with transparent earpieces, each equipped with a microphone and a speaker":
    The microphones sample the background noise in the immediate vicinity – wind blowing through the trees, traffic, a cellphone conversation. Then, with the help of a small digital signal-processing chip, the headphones make music from these sounds. For instance, percussive sounds like footsteps and coughs are sequenced into a stuttering pattern, and all the noises are tuned so that they fuse into a coherent, slowly changing set of harmonies.
This apparently amplifies users' interest in their surroundings by encouraging direct sonic engagement. According to the project's own website, for instance, the walkman's users start "to play with objects around them, sing to themselves, and wander toward tempting sound sources."
So they start acting the Teletubbies...
Elsewhere in the same annual review, David Haskell – executive director of the Forum for Urban Design – observes that big urbanism is back. In fact, he writes, "cities are once again planning with grandiosity... with large-scale redevelopment projects sprouting nationwide." Read the rest of his article for specific examples.
Shifting gears – though proving Haskell's point, in some ways – the Times then zeroes in on "urban shrinkage." In the specific instance of Youngstown, Ohio, we read, urban shrinkage is a "strategy [that] calls for razing derelict buildings, eventually cutting off the sewage and electric services to fully abandoned tracts of the city and transforming vacant lots into pocket parks."
If one overlooks the "pocket parks," in other words, the strategy sounds remarkably like urban warfare.

[Image: Youngstown, Ohio. Belinda Lanks has written about the town's "comprehensive plan" to "eliminate redundant infrastructure and capture key parcels to create large open green spaces," in Metropolis, where the above photo also originates].

Of course, these steps will also retro-fit the city for its gradually shrinking – in the numeric sense – population: "The city and county are now turning abandoned lots over to neighboring landowners and excusing back taxes on the land, provided that they act as stewards of the open spaces. The city has also placed a moratorium on the (often haphazard) construction of new dwellings financed by low-income-housing tax credits and encouraged the rehabilitation of existing homes."
So, by reducing the quantity of urban dead zones within the city, Youngstown will theoretically replace unused voidspace with well-planted parks and pedestrian neighborhoods. Which means that, from my perspective, it's a good idea whether it works or not.
For equally good (and bad) ideas chosen by the NYTimes, see a few more links at Archinect; for more on Youngstown's shrinkage, see this older post on Brand Avenue.

(Earlier: Quick list 5, et cetera).

The Invent-a-Micronation Contest Continues

There is still one more week to invent your own micronation – and win a free copy of the Lonely Planet Guide to Micronations in the process.
So: in 100 words or less, what, where, how, who, why, when, etc., would your micronation be...? To date, we've been approached by a group who "will dig a trench and fill it with ourselves"; we've been pitched a "politically autonomous" National Sex Garden; we've been introduced to a world of street barricades, built in disused quarters of the world's cities; we've brushed shoulders with the "Sovereign Dictatorship of MOB"; and so on. You don't actually have to realize your nation, by the way; you can just talk about it. And the more architecturally interesting your idea is, the better.
Illustrations are both acceptable and encouraged.
If you need micronational tips, examples, criteria, etc., see BLDGBLOG's recent interview with Simon Sellars, one of the Lonely Planet guide's co-authors – or take a look at Wikipedia's entry on micronations. Or check out the Helicopter Archipelago.
Then submit to me via email...
The winner – chosen more or less on the whim of BLDGBLOG – will receive a copy of the Lonely Planet Guide to Micronations to read and obsess over, and their idea will appear on BLDGBLOG.
Get cracking!
You have till Friday, December 15th, 2006.

The London Tornadium

There's been a tornado in NW London: "At least six people were injured and hundreds left homeless when the tornado swept through Kensal Rise at around 11am, tearing the roofs and walls off houses. Eyewitnesses said it lasted for up to 40 seconds; one man said he heard a sound 'like standing behind a jetliner'."

It was a "genuine twister."

[Images: From the Daily Mail].

Although tornadoes of this kind are surprisingly frequent in the UK, the event should be taken, The Guardian suggests, as a "warning that such weather events are likely to increase in frequency because of global warming."

For instance:
    In July last year, a tornado in Birmingham damaged 1,000 buildings, causing millions of pounds of damage, while a tornado was reported just off Brighton, on the Sussex coast, this October. A mini tornado swept through the village of Bowstreet in Ceredigion, west Wales, last Tuesday. Terence Meaden, the deputy head of the Tornado and Storm Research Organisation, said the UK has the highest number of reported tornadoes for its land area of any country in the world... He added that the UK was especially susceptible to tornados because of its position on the Atlantic seaboard, where polar air from the north pole meets tropical air from the equator.
In which case, I suggest they build the London Tornadium: an architectural tornado-attractor. Combining urban design; arched viaducts; smooth, valved walls; steel pipes; and complex internal cavitation like a conch shell, the Tornadium will be a kind of urban-architectural sky-trumpet built for the cancellation of storms.

Warm winds and water vapor from the tropics will hit Arctic fronts outside Ireland, then move down toward the city... where the Tornadium, located perfectly at the vertex of converging streets, will suck all storms toward it, defusing their energy (and perhaps acting as a wind-power factory).
Anti-storm architecture. Or pro-storm architecture, for that matter.

What, after all, is the impact of urban design on meteorology?

And could a perfectly engineered great wall of high rises outside the city – each structure a honeycomb of valved passages – prevent all storms from reaching London...?

(See also Aurora Britannica, in which a superstadium full of ring magnets is proposed as a means to trap the Northern Lights in central London).

River Visions of a Midwestern Manhattan

[Image: Floating homes].

The reliably excellent Brand Avenue reported last month that "business leaders" in Tulsa, Oklahoma, "are proposing a massive change to that city's riverfront: a series of new islands covered with public parks and plazas, residential high-rises, and retail arcades, all made possible by the construction of a massive new dam just upstream."
The project, built upon the alluvial bends of the Arkansas River, will cost nearly $800 million.

[Image: Aerial view of the Channels].

Referred to as the Tulsa Channels, the scheme is meant "to propel the Tulsa region past its competitors," stunning them all with unapologetic geotechnical ambition. For instance, the whole thing "begins with an impounding dam at the 23rd street bridge." This, in turn, "creates a 12.3-mile lake north to Sand Springs."
At that point:
    A 40-acre, man-made island located between the 11th and 23rd street bridges, itself connected by two bridges to the east bank, rises up from the water and anchors the project. The man-made land mass features low- and high-rise residences to the north and south, separated by navigable canals from the public zone.
The whole thing may even help underwrite its own construction costs through the future sale of electricity. Indeed: "Plans call for the project to generate excess energy from hydro, solar and wind power that can be sold back to the power grid for profit."
It's not just a suburb, it's a machine.

[Image: The Tulsa Channels. Two views of a very Manhattan-like model].

Designed by Vancouver-based architects Bing Thom, the Tulsa Channels takes its place alongside another of that firm's more hydrologically inclined landscape projects: the Trinity River Vision. This is "a master plan for the Trinity River and major tributaries" in Fort Worth, Texas.

[Image: The Trinity River Vision by Bing Thom. The project "will enable up to 10,000 new homes to be constructed in the area (...) once flood protection is in place and levees are removed to open up the land" – as well as once a "new bypass channel and its related dam and isolation gates" have been constructed].

Brand Avenue – whose original post I've more or less repeated, step by step, in its entirety here (sorry!) – points out that these projects bear much in common with yet another riverine plan: this time for a series of manmade islands off the Mississippi coast of St. Louis, as reported by the Forum for Urban Design.

(Note: While you're reading Brand Avenue, check out their post on the container city).

Lunar urbanism 8

Upon relaying today's news that the United States plans to build a permanent base on the moon, the BBC decided to give us a short, visual history of variously imagined moon bases, as drawn by unnamed artists.

In the article itself, we learn that NASA thinks "the best approach is to develop a solar-powered moon base and to locate it near one of the poles of the moon – such as the Shackleton Crater near the South Pole." There, the base "will serve as a science centre and possible stepping stone for manned missions to Mars." It will also serve as an off-world prison for the – wait –
Of course, a permanent lunar base will have the added benefit of "expand[ing] Earth's economic sphere" – something the Russians already seem to have realized.
I'm just waiting to see their first postage stamp. And their flag. And the first moon-born baby – who will grow up to lead a death cult in the deserts of western China. And then the first moon war...
Before the big day when BLDGBLOG wins a three-month residency for lunacy in architectural research...

(See also Lunar urbanism 7 and so on).

Bamiyan erasure

[Image: Simon Norfolk. "Victory arch built by the Northern Alliance at the entrance to a local commander’s HQ in Bamiyan. The empty niche housed the smaller of the two Buddhas, destroyed by the Taliban in 2001." From Afghanistan: Chronotopia.]

Just a quick note to say that I've added two images to last week's interview with Simon Norfolk – which you should definitely read if you get a chance (it's very long). The new images include this photograph, above, which centers on one of the destroyed Buddhas of Bamiyan.

(Thanks, Simon!)

Terrestrial weaponization

[Image: From a simulation of nuclear bunker buster technology, produced by the Union of Concerned Scientists].

Defense Tech introduces us to the "earthquake array," a "focused underground shockwave that amounts to an artificial earthquake." This "artificial earthquake" will be put to use by the Air Force, of all people (not the Earth Force?), in order to annihilate underground targets.

Intriguingly, the shockwave will cause all regional tunnels, bunkers, mines, sewers, nightclubs, basement TV rooms, commercial show caves, etc., to collapse – which means that the bomb is actually a kind of landscape weapon, de-caving the earth from within.

"The secret," we read, "is in effectively combining 20 separate explosions into a coherent pulse."

More interesting than explosives, however, would be the phenomenal amount of patience and long-term thinking required to execute a slightly different plan: seeing that the future rise of a distant empire is all but historically inevitable, you and a crack team of undercover geotechnical engineers go deep into what will soon be enemy territory – even if not for another 500 years – and you install several hundred acres of massive vibrating plates a thousand feet below ground. You hook them up to something – perhaps a geothermal well – and then you landscape the hell out of the place.

No one will know you were there.

Then 500 years goes by, at which point that distant empire is now your biggest rival – and that means your moment has come. Your weapon is ready. You activate the earth-plates.

Within seconds, a shuddering manmade tectonic groan of undeclared, anti-architectural, vibrational warfare levels their whole civilization. Your plan works.

It's the earthquake array, as it really should be. Terrestrial weaponization. Earth War I.

(For quite similar thoughts, involving James Bond, see BLDGBLOG's guide to tectonic warfare).

Science Fiction and the City

In case you missed, or miss, BLDGBLOG's earlier interview with novelist Jeff VanderMeer, you can now read it in print...

The full interview – complete, I believe, with artist John Coulthart's excellent bookplates – was just published in the new issue of 032c, an arts/culture/politics magazine produced in the groundless, post-historical urban spaceship of Berlin.
The theme of the issue is "Life in the Long Shadow of War" – which, judging from the cover, appears to have something to do with European women suggestively eating peeled fruit... Other contributors include Thomas Pynchon, Hans Ulrich Obrist, and Rem Koolhaas.

So what does Mr. VanderMeer have to say in this interview? An excerpt:
    As a novelist who is uninterested in replicating "reality" but who is interested in plausibility and verisimilitude, I look for the organizing principles of real cities and for the kinds of bizarre juxtapositions that occur within them. Then I take what I need to be consistent with whatever fantastical city I'm creating. For example, there is a layering effect in many great cities. You don't just see one style or period of architecture. You might also see planning in one section of a city and utter chaos in another. The lesson behind seeing a modern skyscraper next to a 17th-century cathedral is one that many fabulists do not internalize and, as a result, their settings are too homogenous.

    Of course, that kind of layering will work for some readers – and other readers will want continuity. Even if they live in a place like that – a baroque, layered, very busy, confused place – even if, say, they're holding the novel as they walk down the street in London [laughter] – they just don't get it. So you have to be careful how you do that.
And if you happen to be in Moscow, there will be an invitation-only party for the magazine's release on December 7th; and, in Beijing, another such party will be held on December 12th.
If you want an invitation, I assume you just email 032c.

War/Photography: An Interview with Simon Norfolk

[Image: Simon Norfolk. "King Amanullah’s Victory Arch built to celebrate the 1919 winning of Independence from the British. Paghman, Kabul Province." From Afghanistan: Chronotopia.]

As photographer Simon Norfolk claims in the following interview, his work documents an international "military sublime." His photos reveal half-collapsed buildings, destroyed cinemas, and unpopulated urban ruins in diagonal shafts of morning sunlight – from Iraq to Rwanda, Bosnia to Afghanistan – before venturing further afield into more distant, and surprising, landscapes of modern warfare. These include the sterile, climate-controlled rooms of military command centers, and the gargantuan supercomputers that design and simulate nuclear warheads.
As Norfolk himself writes, in a short but profoundly interesting text called Et in Arcadia Ego: "These photographs form chapters in a larger project attempting to understand how war, and the need to fight war, has formed our world: how so many of the spaces we occupy; the technologies we use; and the ways we understand ourselves, are created by military conflict."
Indeed, he reminds us, "anybody interested in the effects of war quickly becomes an expert in ruins."

[Image: Simon Norfolk. "Rashid Street in Central Baghdad. The buildng on the right overlooks the bridge and so was heavily damaged in the fighting."]

Norfolk's written work delivers crisp and often stunning insights about urban design and historical landscapes. Later, in the same essay, he writes:
    What these "landscapes" have in common – their fundamental basis in war – is always downplayed in our society. I was astounded to discover that the long, straight, bustling, commercial road that runs through my neighbourhood of London follows an old Roman road. In places the Roman stones are still buried beneath the modern tarmac. Crucially, it needs to be understood that the road system built by the Romans was their highest military technology, their equivalent of the stealth bomber or the Apache helicopter – a technology that allowed a huge empire to be maintained by a relatively small army, that could move quickly and safely along these paved, all-weather roads. It is extraordinary that London, a city that ought to be shaped by Tudor kings, the British Empire, Victorian engineers and modern international Finance, is a city fundamentally drawn, even to this day, by abandoned Roman military hardware.
I first got in touch with Norfolk after I'd seen his portraits of supercomputers (posted here several months ago as Rooms of algebraic theology). I was particularly impressed, however, by his photographs of Ascension Island, a joint US/UK surveillance outpost in the south Atlantic.
As Norfolk explains: "Although only 64 km square and mostly ash and lava fields, the island is festooned with more than 100 antenna relays. These are bizarre; like some kind of aerial spaghetti. Some are wire versions of the Millennium Dome; some like large skeletal bomber aircraft raised on tall pylons; and some are delicate cones and spirals." This technologically Dr. Seuss-like landscape, "against a background of lifeless, red, volcanic ash is unearthly – more akin to a base on Mars."

[Image: Simon Norfolk. Ascension Island, South Atlantic. "On the edge of the Broken Tooth Live Firing Range on the slopes of Sister's Peak. Tyre tracks by the RAF. Distant aerials part of the American-controlled complex along Pyramid Point Road. In the far distance Cross Hill with another American facility on its peak."]

Norfolk and I soon set up an interview, which appears below. We discuss European Romanticism and the paintings of Claude Lorrain; the long-term urban effect of WWII bombing raids over Germany; Joseph Conrad's Heart of Darkness; the military origins of grain in black and white film; genocide; the invasions of Iraq and Afghanistan; modern art; the modeling of nuclear warheads; and how to survive snipers in a combat zone – including some unexpected fashion tips for other war photographers.
Norfolk is the author of For most of it I have no words (with Michael Ignatieff), Bleed, and Afghanistan: Chronotopia.
We spoke via telephone.

• • •

[Image: Simon Norfolk. "Bullet-scarred outdoor cinema at the Palace of Culture in the Karte Char district of Kabul." From Afghanistan: Chronotopia.]

BLDGBLOG: Could you start with a brief thematic introduction to your work?

Simon Norfolk: All of the work that I’ve been doing over the last five years is about warfare and the way war makes the world we live in. War shapes and designs our society. The landscapes that I look at are created by warfare and conflict. This is particularly true in Europe. I went to the city of Cologne, for instance, and the city of Cologne was built by Charlemagne – but Cologne has the shape that it does today because of the abilities and non-abilities of a Lancaster Bomber. It comes from what a Lancaster can do and what a Lancaster can't do. What it cannot do is fly deep into Germany in the middle of the day and pinpoint-bomb a ball bearing factory. What it can do is fly to places that are quite near to England, that are five miles across, on a bend in the river, under moonlight, and then hit them with large amounts of H.E.. And if you do that, you end up with a city that looks like Cologne – the way the city's shaped.

So I started off in Afghanistan photographing literal battlefields – but I'm trying to stretch that idea of what a battlefield is. Because all the interesting money now – the new money, the exciting stuff – is about entirely new realms of warfare: inside cyberspace, inside parts of the electromagnetic spectrum: eavesdropping, intelligence, satellite warfare, imaging. This is where all the exciting stuff is going to happen in twenty years' time. So I wanted to stretch that idea of what a battleground could be. What is a landscape – a surface, an environment, a space – created by warfare?

[Image: Simon Norfolk. "Victory arch built by the Northern Alliance at the entrance to a local commander’s HQ in Bamiyan. The empty niche housed the smaller of the two Buddhas, destroyed by the Taliban in 2001." From Afghanistan: Chronotopia.]

BLDGBLOG: And that's how you started taking pictures of supercomputers?

Norfolk: Those supercomputers – big BlueGene, in particular – those are battlegrounds. BlueGene is designing and thinking about a space that is only about 30cm across and exists for about a billionth of a second, and that’s an exploding nuclear warhead. BlueGene is thinking about and modeling that space very intensely, because what happens there is very complicated.

That computer is as much a battlefield as a place in Afghanistan is, full of bullet holes.

[Image: Simon Norfolk. "BlueGene/L, the world's biggest computer, at Lawrence Livermore Laboratory, California, USA. It is the size of 132,000 PCs. It is used to design and maintain America's nuclear weapons." On his website, Norfolk notes that the computer is used for "modeling physics inside an exploding nuclear warhead."]

BLDGBLOG: In the context of those computers, your references to the divine proved quite controversial – in the comments, for instance, at the end of that earlier post on BLDGBLOG where the photographs appeared. Could you talk more about these overlaps between the military, computer technology, and what you think is "godlike" about the latter?

Norfolk: Where weapons and supercomputers fit in for me is in a military-industrial complex. The problem is that that complex has drifted off so far above any idea of democratic control – even Eisenhower pointed this out – that I would call it godlike. It's beyond irrational, it’s beyond any kind of comprehension in a scientific sense. It's designing nuclear weapons that can destroy the world more efficiently – when we already have nuclear weapons that can destroy the world many times over.

People seem to think that I’m saying oh, they’re full of gods, or look, this is where god lives... But obviously I don’t think that. I don’t think that those computers are somehow unprogrammed by humans, or supernatural. What I’m concerned about is that those humans, who have programmed them, aren’t warm and fuzzy professors like The Nutty Professor. They're introverted people working in the basements of DynaCorp, and General Dynamics, and Raytheon, and they’re so far beyond any kind of democratic control that you or I will ever have over what they do.

It ends up being like a relationship with the sublime – a military sublime. All of the work I'm doing, I might even call it: "Toward a Military Sublime." Because these objects are beyond: they’re inscrutable, uncontrollable, beyond democracy.

[Images: Simon Norfolk. Top: The Mare Nostrum, housed in a deconsecrated church in the Barcelona Supercomputer Centre, Spain. Middle: "Commissariat à l'énergie atomique, Bruyers-le-Chalet, near Paris. CEA designs and maintains France's nuclear weapons. Installation of the new Tera10 supercomputer. The red poles are to prevent any accidents by falling down the open holes during installation." Bottom: CEA. "A 'cold aisle' between two rows of TERA-1 racks."]

BLDGBLOG: One of your photographs from Ascension Island shows a perfectly white-washed church – but, in the background, you see a military radar installation. There’s a fantastic overlap there between the theological lines of communication represented by the church, and the military/electromagnetic lines of communication represented by the radar. Both are immaterial, but both appear in the photograph.

Norfolk: [laughs] I've just been in the Outer Hebrides, off the coast of Scotland, where they have one of the biggest missile testing ranges in the world. It's mainly a radar site – to follow the missiles down-range, when they fire missiles into the north Atlantic – but there's other stuff out there, too: there's submarine surveillance stuff and ocean surveillance stuff, and it's all on top of this mountain range. But at the foot of the mountain there's also a statue of the Madonna. It’s called The Madonna of the Isles – but the local people call it Where God Meets Radar.

[laughter]

It's a bugger, though, because the way the mountain curves, you can't actually get a picture of both of them at the same time. There's no place you can actually get both things in the same frame. But when you visit, it's just extraordinary: she's a statue about 25' high, with a child in her arms, made out of white marble, and on the hill about 100' above are these huge white radomes, with these silently circling radar dishes.

[Image: Simon Norfolk. Ascension Island, South Atlantic. "The Church Of St Mary in Georgetown with Cross Hill in the background with an American radar facility on its summit."]

BLDGBLOG: Your photos are usually unpopulated. Is that a conscious artistic choice, or do you just happen to be photographing these places when there's no one around?

Norfolk: Well, part of this interest of mine in the sublime means that a lot of the artistic ideas that I'm drawing on partly come out of the photography of ruins. When I was in Afghanistan photographing these places – photographing these ruins – I started looking at some of the very earliest photojournalists, and they were ruin photographers: Matthew Brady's pictures of battlefields at Gettysburg, or Roger Fenton's pictures from the Crimea. And there are no dead bodies. Well, there are dead bodies, but that’s very controversial – the corpses were arranged, etc.

But a lot of those photographers were, in turn, drawing upon ideas from 17th century and 18th century French landscape painting – European landscape painting. Claude Lorraine. Nicolas Poussin. Ruins have a very particular meaning in those pictures. They're about the folly of human existence; they're about the foolishness of empire. Those ruins of Claude Lorraine: it's a collapsed Roman temple, and what he's saying is that the greatest empires that were ever built – the empire of Rome, the Catholic church – these things have fallen down to earth. They all fall into ivy eventually.

So all the empires they could see being built in their own lifetimes – the British empire, the French empire, the Dutch empire – they were saying: look, all of this is crap. None of this is really permanent: all of these things rise and fall. All empires rise and fall and, in the long run, all of this is bullshit.

I wanted to try to copy some motifs from those paintings – in particular, that amazing golden light that someone like Claude Lorraine always used. Even when he does a painting called Midday, it's bathed in this beautiful, golden light. To do that as a photographer, I can't invent it like a painter can; I have to take the photographs very early in the morning. So they're all shot at 4am.

[Image: Simon Norfolk. Ascension Island, South Atlantic. "The BBC World Service Atlantic Relay Station at English Bay."]

BLDGBLOG: So of course no one's around!

Norfolk: It is partly because of that that people aren't there – but it's also... for me, I think people kind of gobble up the photograph. They become what the photograph is. For me, people just aren't that important; it's about this panoptic process, it's about this kind of eavesdropping, it's about this ability to look into every aspect of our lives. And I think if you put people into these pictures, I don't know – it would draw viewers away. It would draw viewers into the story of the people. It's not about, you know, Bob who runs the radar dome; it's about this thing that looks inside your email program, and listens to this phone call, and listens to every phone call in the world in every language, and washes it through computer programs. And if you say plutonium nerve gas bomb to me over the telephone, in an instant this computer is looking at what web pages you've been to recently, it's looking at my credit card bills, it's looking at your health records, it's looking at the books I check out of the library. That's what frightens me – it's not about: here's Dave, he works on the computer systems for Raytheon...

So I've always tried to pull people out of the pictures – and, if they're in my pictures, it's usually because they represent an idea, really. I think if you're going to talk about Dave, or Bob, or Wendy, you have to do it properly. You either do it properly or you don't do it at all.

[Image: Simon Norfolk. Ascension Island, South Atlantic."The BBC World Service Atlantic Relay Station at English Bay."]

BLDGBLOG: How did you get to Ascension Island in the first place? Can anyone just buy a ticket ticket and go there?

Norfolk: You have to fill in a permission form – but, yeah, you can buy a ticket. A lot of birdwatchers go down to the Falklands, and airplanes have to refuel at Ascension Island. It's expensive, but you can do it.

You also have to fill in a form which they go through, and it says what you're up to and all the rest of it. So I'd filled in the form, and I'd said I was a photographer – but I got there and no one had read the forms! On my last day on the island, I phoned up and said: I'm a photojournalist, and I've been on the island for two weeks, and can I talk to someone up there...? And they fucking crapped themselves. They said how did you get here? Didn't you fill out the forms? And I said yeah, didn't you read the forms?

And they said, well – actually, nobody reads the forms.

[laughter]

BLDGBLOG: So much for international surveillance.

Norfolk: They also didn't pick up any emails that said I was going to Ascension Island.

BLDGBLOG: Or any phonecalls you made while staying there.

Norfolk: It's run by clowns, of course.

[Image: Simon Norfolk. Ascension Island, South Atlantic. "Looking towards the cinder cone of Sister's Peak from English Bay Road. On the edge of the Broken Tooth Live Firing Range."]

BLDGBLOG: It often seems like the most interesting thing about these places is what cannot be photographed.

Norfolk: Absolutely – absolutely. That's why, whenever you see warfare now, it's photographed in that same dreary, clichéd way: it's metal boxes rolling across the desert. Every time you switch on CNN, or buy a newspaper, you see guys in metal boxes – because that looks good. These photojournalists, and these TV crews, they don’t explain the process: they show things that look good on TV. A satellite orbiting in space doesn't look good. A submarine – you know, the greatest platform we've ever built for launching nuclear weapons and for surveillance – that has no presence whatsoever in how most people understand what the military does today.

The same is true of electromagnetic stuff – information warfare, cyber-warfare – and I wonder what photojournalists of the future are going to photograph? Are they still going to photograph guys with guns, shooting at each other? Because quite soon there aren't going to be guys with guns shooting at each other. We're quite soon getting to the era of UAVs and stuff. People aren't even going to know what shot them – and there will be nothing to photograph.

[Images: Simon Norfolk. "The supercomputer at the Wellcome Trust's Sangar Institute, Cambridge, UK."]

BLDGBLOG: Except for empty rooms and computer systems.

Norfolk: Exactly. Look at the way the war in Afghanistan was photographed: what you got was a guy on a ridge in a turban watching a very, very far away explosion. That was war photography! That was the way the Afghan war was covered. What worries me is that, if these wars become invisible, then they will cease to exist in the popular imagination. I'm very worried that, because these things become invisible, they just – people don’t seem to be fucking bothered.

But, you know, wouldn't it be amazing to have a series of portraits printed of missile systems, but you photographed them the way you'd photograph a BMW?

[laughter]

You get them straight off the production line in the factory, and then you polish them, and you wax them – so they’re just beautiful – and then you light them the way you would an Audi TT, with a black background, and you shoot them on a big camera. Just gorgeous – sculptural. Then the caption says, you know: Predator Drone. Hellfire Missile. Nuclear Warhead.

BLDGBLOG: It's interesting that, on your website, it says you gave up photojournalism to move into landscape photography – yet that seems to have coincided with a more explicit politicization of your work.

Norfolk: Yeah, absolutely.

BLDGBLOG: So your projects are even more political now – yet they’re intended as landscape photography?

Norfolk: I mean, I didn't get fed up with the subjects of photojournalism – I got fed up with the clichés of photojournalism, with its inability to talk about anything complicated. Photojournalism is a great tool for telling very simple stories: Here's a good guy. Here's a bad guy. It's awful. But the stuff I was dealing with was getting more and more complicated – it felt like I was trying to play Rachmaninoff in boxing gloves. Incidentally, it's also a tool that was invented in the 1940s – black and white film, the Leica, the 35mm lens, with a 1940s narrative. So, if I'm trying to do photojournalism, I'm meant to use a tool that was invented by Robert Capa?

I needed to find a more complicated way to draw people in. I'm not down on photojournalism – it does what it does very well – but its job is to offer all its information instantly and immediately. I thought the fact that this place in Afghanistan – this ruin – actually looks a little like Stonehenge: that interested me. I wanted to highlight that. I want you to be drawn to that. I want you to stay in my sphere of influence for slightly longer, so that you can think about these things. And taking pictures in 35mm doesn't do it.

So the content of photojournalism interests me enormously, it's just the tools that I had to work with I thought were terrible. I had to find a different syntax to negotiate those things.

BLDGBLOG: Ironically, though, your photos haven't really been accepted by the art world yet – because of your subject matter.

Norfolk: Well, I cannot fucking believe that I go into an art gallery and people want to piss their lives away not talking about what’s going on in the world. Have they not switched on their TV and seen what's going on out there? They have nothing to say about that? They'd rather look at pictures of their girlfriend's bottom, or at their top ten favorite arseholes? Switch on the telly and see what's going on in our world – particularly these last five years. If you've got nothing to say about that, then I wonder what the fucking hell you're doing.

The idea of producing work which is only of interest to a couple of thousand people who have got art history degrees... The point of the world is to change it, and you can't change it if you're just talking about Roland Barthes or structuralist-semiotic gobbledygook that only a few thousand people can understand, let alone argue about.

That's not why I take these photographs.

[Images: Simon Norfolk. Top: "Wrecked Ariana Afghan Airlines jets at Kabul Airport pushed into a mined area at the edge of the apron," from Afghanistan: Chronotopia. Bottom: "The illegal Jewish settlement of Gilo, a suburb of Jerusalem. To deter snipers from the adjacent Palestinian village of Beit Jala (seen in the distance) a wall has been erected. To brighten the view on the Israeli side, it has been painted with the view as it would be if there were no Palestinians and no Beit Jala."]

BLDGBLOG: Clearly you're not taking these pictures – of military supercomputers and remote island surveillance systems – as a way to celebrate the future of warfare?

Norfolk: No, no. No.

BLDGBLOG: But what, then, is your relationship to what you describe, in one of your texts, as the Romantic, 18th-century nationalistic use of images, where ruined castles and army forts and so on were actually meant as a kind of homage to imperial valor? Are you taking pictures of military sites as a kind of ironic comment on nationalistic celebrations of global power?

Norfolk: No, I don't think it's ironic. I think what I'm in favor of is clarity. What annoys me about those artists is that there were things they actually stood for, but what seems to have happened is their ideas have been laundered. They've been infantilized. I don't mind what the guy stands for – I just want to know what the guy stands for. I don’t want some low-fat version of his politics. And unless you can really understand what the fellow stood for, how can you comprehend what his ideas were about? How can you judge whether his paintings were good paintings or rubbish paintings?

The thing that pisses me off about so much modern art is that it carries no politics – it has nothing that it wants to say about the world. Without that passion, that political drive, to a piece of work – and I mean politics here very broadly – how can you ever really evaluate it? At the end of the day, I don't think my politics are very popular right now, but what I would like to hear is what are your politics? Because if you're not going to tell me, how can we ever possibly have an argument about whether you're a clever person, your work is great, your work is crap, your art is profound, your art is trivial...?

For instance, I'm doing a lot of work these days on Paul Strand – and Paul Strand is a much more interesting photographer than most people think he is. The keepers of the flame, the big organizations that hold the platinum-plating prints and his photogravures, or whatever – these big museums, particularly in America, that have large collections – they don't want the world to know that Strand was a major Marxist, his entire life. He was a massive Stalinist. That just dirties the waters in terms of knowing who Strand was. So Strand has become this rather meaningless pictorialist now. You look at any description of Strand's work, and he was just a guy who photographed fence posts and little wooden huts in rural parts of the world. If you don't understand his politics, how can you make any sense of what he was trying to do, or what he photographed? These people have completely laundered his reputation – completely deracinated the man.

[Image: Simon Norfolk. Staircase at Auschwitz, with worn footsteps.]

BLDGBLOG: How does working outside of photojournalism, and even outside the art world, affect the actual practicality of getting into these places – photographing war zones and ruins and so on? You weren’t an embedded photographer in Iraq?

Norfolk: No, no. I was just kind of winging it.

You know, the camera I use is made of wood – it's a 4x5 field camera, made of mahogany and brass – and it looks like an antique. Part of what I do is I make sure I don't look very serious – it's best to look like a harmless dickhead, really, so no one bothers you. You look like a nutter. And, to be honest, I play that up: I've got the bald head, and the Hawaiian shirt, and, to look at the image on the back of the camera, you have to put a blanket over your head and go in there with a magnifying glass, and it’s always on a tripod.

So I have two choices: I can either do these images from a speeding car, or I can stand there with a blanket over my head, and look like such a prick that somebody's going to find me through their rifle scope and think: Oh! What's that? Let's go down and have a look... I can’t believe that photographers go into war zones dressed like soldiers! Soldiers are the people they shoot at. If I could wear a clown suit I would do it – if I could wear the big shoes and everything. I would wear the whole fucking thing.

I think there's a lot to be said for that, actually, because I can either scrape in there on my belly, wearing camo, and sneak around; or I can stand right there in front, wearing a shirt that says, you know, Don't shoot me. I’m a dick.

[Image: Simon Norfolk. "Storage depot for the oil-fired power station at Jiyé/Jiyeh bombed in the first few days of the [Israel-Hezbollah] war and still on fire and still dumping oil into the sea 20 days later. Seen from the Sands Rock Resort, 1 Aug 2006."]

BLDGBLOG: Of course, you read how more journalists, photographers, and television reporters have been killed, or taken hostage, in Iraq over the last two years alone than were killed during the entirety of the Vietnam War – but, of course, this is the war where they’ve been embedded. They’re all –

Norfolk: The way the embeddeds are dressed!

BLDGBLOG: They’re dressed like combatants.

Norfolk: What are you thinking, going around in brown trousers and stuff? I don't want to say that the people are to blame for what happened to them – but I would not do that. I just would not do that. You know those orange vests that guys working on the roads wear? I've had those made with the word Artist on the back. [laughs]

BLDGBLOG: You’ll probably get shot by a soldier now.

Norfolk: [laughs] So the practicalities – I mean, you still have to be able to shift like a journalist does. You have to find out where things are, what's going on – and you still have to get there.

[Image: Simon Norfolk. "A controlled explosion of an American fuel convoy in Iraq being filmed on the set of Over There, a Fox TV production about the life of a US Army platoon in contemporary Iraq. Being filmed in Chatsworth, just north of Los Angeles, Sept 2005."]

BLDGBLOG: In your photos of movie sets, where a war scene is being filmed, it's very clear that we're looking at a staged event. It doesn't look anything like real warfare. But have you ever found that the situation is reversed – where you're shooting a real war scene, in Baghdad, say, but all the reporters from CNN and the BBC make it look like some kind of TV set?

Norfolk: Oh, yeah, yeah – on the roof of the Palestine Hotel. You're up on the big, flat roof of the hotel, and you're looking down on this ballroom, and the streets of Baghdad are below that. The reporters were all camped out on the roof of this ballroom – with little tents and little pergolas with lights and generators and stuff – and you could see where it was evening in the world because you could see whose TV crews were up and working. You could see all the Europeans were out – oh, it must be 6 o'clock in Europe. Oh, it must be 7 o'clock now in the U.S., because all the Americans are out. Then the Japanese come out later on, and they do it all at 3 o'clock in the morning because that's 5 o'clock in Japan, or whatever. They're all sharing gear and generators and stuff, and using the same background – but they're acting like they're on their own, out on the frontline. Standing right next to each other. Quite bizarre. It was like some kind of casting for a new film.

There are these weird layers. When I photographed the Iraq movie, it was done, interestingly, in the same place where they made the M*A*S*H TV series – which is why it looks like M*A*S*H The same landscape that could be M*A*S*H could also be North Korea – and it could also be Iraq. What else could it be? Greenland? [laughs] So there are these weird layers of history – and weird layers of non-history, as well. These juxtapositions of time kind of crashing into each other.

The first book I did, the Afghanistan book, I called it Chronotopia, and that's a term taken from Mikhail Bakhtin. The idea of the chronotope – chronos is time, and topos is place – is any place where these layers of time fit upon each other. Either satisfactorily or uncomfortably – it fascinates me. Especially coming from Europe. In northern France, there are places where the English fought the French in 1347 – and it's the same place we fought the Germans in 1914, and it's the same place where the Americans rolled through in 1944. Their battle cemeteries are within a hundred yards of each other. These places have thicknesses, military thicknesses –

BLDGBLOG: It's like the Roman roads in London, that you describe in your writings: they're actually a military transport system, still there beneath modern streets. London is a military landscape.

Norfolk: Absolutely: it's military technology left lying around. This stuff comes down to us. You know, the reason I can take night shot photographs is not because Mr. Kodak wanted me to take these photographs, but because he needed to design a certain kind of film that could go into a Mosquito bomber and take reconnaissance photographs during the Second World War. That's really when all the advances in film were made – in grain-structure – and it was for aerial reconnaissance.

[Image: Simon Norfolk. From "Hotel Africa."]

BLDGBLOG: Your "Hotel Africa" series reminds me a bit of some J.G. Ballard stories – overgrown air conditioning systems, tent cities, native warfare, and so on – and you mention Shelley and Byron in some of your texts; so I'm curious if there are any intentional literary references in your work? Or is there a particular book or a particular writer who has influenced you?

Norfolk: Unfortunately, this is the biggest cliché of Africa, but the first book I wrote was pretty much based on Joseph Conrad's Heart of Darkness. Not because it features pictures of Africa, but because it has a curve, I think. What fascinates me about Conrad's book is that it starts in the real world, this world that we understand – they're in a boat in the Thames estuary – and he says, This, too, was one of the dark places of the earth... And what he's talking about are these chronotopes, these layered histories. Then he says, I’ll tell you a story about the Congo, and so he goes to Belgium, and then he goes to Africa, and then he starts going up the river.

So little by little you move away from these certainties; you move toward instabilities around the narrator as he talks. As he moves up the river, everything becomes harder to grasp. So the idea of that curve – I took that from Conrad.

When I did the first book, it started out with these photojournalistic pictures of genocide in Rwanda – it was about six months after the genocide, and there were 2000 bodies in one church alone. Then I went back in history, looking at other genocides that had taken place: at Auschwitz, where there's bits of evidence lying around, and then back to Namibia in 1905, and then to the Armenian genocide, where there's almost no evidence at all. There, the pictures become pictures of snow and sand, as a metaphor about a covering and a hiding, a new layer, so these evidences become harder and harder to discern and unwrap.

That was also something that I took from Conrad.

[Image: Simon Norfolk. "Tailings pond of the Petkovici Dam. A mass grave was discovered dug into the earth of the dam and bodies were also thrown into the lake." From Bleed.]

• • •

Simon Norfolk will speak at the Los Angeles County Museum of Art on Saturday, December 2nd, at 4pm, in the Brown Auditorium. If you're anywhere near Los Angeles, consider stopping by.
Meanwhile, there are many, many more photographs available on Norfolk's website, and his own writings deserve a long look. His books – For most of it I have no words, Bleed, and Afghanistan: Chronotopia – are also worthy acquisitions. Shit, it's Christmas – buy all three.
Finally, a huge thank you to Simon Norfolk for his humor and patience during the long process of assembling this interview.

Angles of entrance

[Image: Geoffrey George takes us on a stroll through Detroit's Michigan Central Station, a building both abandoned and unfinished, in this Flickr set; the above image, so wonderfully skewed and angular, is the strongest of the lot – in fact, it's rather hard to stop looking at].