Water vs. World

[Image: Illustration by Jack Cook, Woods Hole Oceanographic Institution; courtesy of the USGS].

In Charles Fishman's compelling exploration of water on Earth, The Big Thirst, there is a shocking statement that, despite the apparent inexhaustibility of the oceans, "the total water on the surface of Earth (the oceans, the ice caps, the atmospheric water) makes up 0.025 percent of the mass of the planet—25/10,000ths of the stuff of Earth. If the Earth were the size of a Honda Odyssey minivan," he clarifies, "the amount of water on the planet would be in a single, half-liter bottle of Poland Spring in one of the van's thirteen cup holders."

This is rather remarkably communicated by an illustration from the USGS, reproduced above, showing "the size of a sphere that would contain all of Earth's water in comparison to the size of the Earth." That's not a lot of water.

Only vaguely related, meanwhile, there is an additional description in Fishman's book worth repeating here.

[Image: The Orion nebula, photographed by Hubble].

In something called the Orion Molecular Cloud, truly vast amounts of water are being produced. How much? Incredibly, Fishman explains, "the cloud is making sixty Earth waters every twenty-four hours"—or, in simpler terms, "there is enough water being formed sufficient to fill all of Earth's oceans every twenty-four minutes." This is occurring, however, in an area "420 times the size of our solar system."

Anyway, Fishman's book is pretty fascinating, in particular his chapter, called "Dolphins in the Desert," on the water reuse and filtration infrastructure installed over the past 10-15 years in Las Vegas.

(Via @USGS).

Lost Lakes of the Empire State Building

[Image: Sunfish Pond].

Something I've long meant to post about—and isn't news at all—is the fact that there is a lost lake in the basement of the Empire State Building. Or a pond, more accurately speaking.

After following a series of links leading off from Steve Duncan's ongoing exploration of New York's "lost streams, kills, rivers, brooks, ponds, lakes, burns, brakes, and springs," I found the fascinating story of Sunfish Pond, a "lovely little body of water" at the corner of what is now 31st Street and Fourth Avenue. "The pond was fed both by springs and by a brook which also carried its overflow down to the East River at Kip's Bay." Interestingly, although the pond proper would miss the foundations of the Empire State Building, its feeder streams still pose a flood risk to the building, rising up through the concrete during heavy storms. To a certain extent, this reminds me of a line from the recent book Alphaville: "Heat lightning cackles above the Brooklyn skyline and her message is clear: 'You may have it paved over, but it's still a swamp.'" That is, the city can't escape its hydrology.

But perhaps this makes the Empire State Building as good a place as any for us to test out the possibility of fishing in the basements of Manhattan: break in, air-hammer some holes through the concrete, bust out fishing rods, and spend the night hauling inexplicable marine life out of the deep and gurgling darkness below.

Astrobiology and Drowned Nations

There's a lot going on again this week at Studio-X NYC. Two quick things to put on your radar, in case you're near New York:

[Image: NASA astrobiologist Lynn Rothschild measures solar radiation, via NASA].

1) Tonight at 6:30pm, we've got NASA astrobiologist Lynn Rothschild coming in to discuss her work, from extreme environments here on Earth, where scientists test for the limits of life, to the irradiated landscapes of Mars. We'll look at the nature of biology, the possibilities for synthetic life, unexpected alternatives to DNA, and other mind-bending experiments that ask, in Rothschild's words, "Where do we come from? Where are we going? and Are we alone?" Architect Ed Keller will be co-moderating this live interview.

2) Tomorrow, beginning at 6pm, we've got a massive line-up, including, I'm thrilled to say, an interview with Michael Gerrard, Andrew Sabin Professor of Professional Practice at Columbia Law School, discussing "drowning nations and climate change law. The list of whole countries at risk from sea-level rise is both extraordinary and growing, from the Marshall Islands to the Maldives, posing a series of unanswered questions about migration, citizenship, geopolitical power, and even the very definition of a state. As a 2010 article on ClimateWire asks, citing Gerrard's work, "If a Country Sinks Beneath the Sea, Is It Still a Country?"

[Image: Male, capital of the Maldives, via Wikipedia].

Gerrard was instrumental in organizing a conference last year called "Threatened Island Nations: Legal Implications of Rising Seas and a Changing Climate," inspired by the "unique legal questions posed by rising oceans." Central to our conversation tomorrow night will be what that last link calls "the sovereignty of submerged nations":
Would the countries continue to have legal recognition like the Order of Malta, which ceded its island territory long ago but continues to be treated like a sovereign for some purposes? Would they retain their seats in the United Nations and other international bodies?
Here, it's interesting to note recent suggestions that the "entire nation of Kiribati" might—or might not—move en masse to Fiji, to escape rising sea levels.

We will be interviewing Michael Gerrard only from 6-6:45pm, so don't be late.

Immediately following that live interview, we will kick off a roundtable discussion on the future of sovereignty, governance, citizenship, and the nation-state, looking at a range of unique geographic and spatial scenarios, from the Arctic to the Internet. Joining us—many via Skype—will be: Benjamin Bratton, director of the Center for Design and Geopolitics at UC-San Diego; architect Ed Keller; Tom Cohen, co-editor with Claire Colebrook of the Critical Climate Change series from Open Humanities Press; science fiction novelist Peter Watts; architect and urbanist Adrian Lahoud, editor of Post-Traumatic Urbanism; and Dylan Trigg, author of, among other things, The Aesthetics of Decay.

Studio-X NYC is at 180 Varick Street, Suite 1610, 16th floor; here is a map. These events are free and open to the public, and no RSVP is required.

Performing Mars

[Image: Image via Karst Worlds].

An ice cave in Austria was recently used as a test landscape for experimental spacesuits and instrumentation systems—including 3D cameras—that might someday be used by humans on Mars.

The Dachstein ice cave was chosen, Stuff explains, "because ice caves would be a natural refuge for any microbes on Mars seeking steady temperatures and protection from damaging cosmic rays."

[Images: (top and bottom) Photos by Katja Zanella-Kux; middle photos via Karst Worlds].

Many images available at the Dachstein Mars Simulation Liveblog—including this series of 25 images courtesy of the Austrian Space Forum—document the testing process, which ranged from the beautifully surreal, as a fully space-suited man rolls strange devices down slopes of ice inside the planet, to the nearly postmodern, as crowds of normally dressed tourist onlookers are revealed at the edges of the show cave, watching this odd performance unfold.

And all this is in addition to the "obstacle course" developed for wearers of the spacesuit—reverse-engineering terrain from a particular type of clothing, or landscape design as an outgrowth from fashion—in the parking lot and nearby paved spaces of a research center in Austria. "The course included four snow-mountain passages, almost 40 meters of rock climbing and more than 60 meters of slushy snow terrain amongst others"—including "drawing bright 'rocks' to make the simulation happen" accurately.

Walking amidst painted representations of geology, wearing a suit designed for the atmosphere of another planet, and temporarily moving below the surface of the earth to throw pieces of specialty equipment down ice slopes, attached to ropes, the team was able to, by means of props and in William L. Fox's words, "perform Mars on Earth."

(Spotted via Karst Worlds).

Breaking Out and Breaking In Finale

[Image: Poster design by Atley Kasky of Outpost].

Although I hope to post again about the specific topics to be discussed at this event, I didn't want to lose any more time in announcing the Breaking Out and Breaking In final public event to be hosted at Columbia University's Studio-X NYC on Monday, April 30, featuring a unique and exciting panel of discussants drawn from the worlds of film, design, history, architecture, and the FBI.

Stop by to hear Special Agent Brenda Cotton, Bank Robbery Coordinator for the FBI's Bank Robbery/Kidnapping/Extortion Squad; Thomas McShane, Retired FBI Special Agent from the Bureau's Art Crime Team and co-author of Stolen Masterpiece Tracker; Scott Macaulay, editor-in-chief of Filmmaker Magazine, co-sponsors of the Breaking Out and Breaking In film festival; Matt Jones, designer and principal at BERG; and Jimmy Stamp, writer and editor at the Yale University School of Architecture and co-organizer of last year's symposium on the architecture of the getaway, the hideout, and the coverup.

The event is free, open to the public, and kicks off on April 30 at 7pm sharp. We'll be at 180 Varick Street, Suite 1610, on the 16th floor; here's a map. Stop by for a panel discussion and open Q&A about the spatial scenarios of real and cinematic crimes, from armored car heists to panic rooms, from Boston art thefts to Los Angeles bank tunnels, and from the internal layouts of financial institutions to the unanticipated criminal side-effects of urban design, exploring the built environment from the perspective of the crimes that can be planned and foiled there.

Ephemeral islands and other states-in-waiting

[Image: Temporary islands emerge from the sea, via].

In the Mediterranean Sea southwest of Sicily, an island comes and goes. Called, alternately and among other names, depending on whose territorial interests are at stake, Graham Bank, Île Julia, the island of Ferdinandea, or, more extravagantly, a complex known as the Campi Flegrei del Mar di Sicilia (the Phlegraean Fields of the Sicily Sea), this geographic phenomenon is fueled by a range of submerged volcanoes. One peak, in particular, has been known to break the waves, forming a small, ephemeral island off the coast of Italy.

And, when it does, several nation-states are quick to claim it, including, in 1831, when the island appeared above water, "the navies of France, Britain, Spain, and Italy." Unfortunately for them, it eroded away and disappeared beneath the waves in 1832.

It then promised to reappear, following new eruptions, in 2002 (but played coy, remaining 6 meters below the surface).

The island, though, always promises to show up again someday, potentially restarting old arguments of jurisdiction and sovereignty—is it French? Spanish? Italian? Maltese? perhaps a micronation?—so some groups are already well-prepared for its re-arrival. As Ted Nield explains in his book Supercontinent, "the two surviving relatives of Ferdinand II commissioned a plaque to be affixed to the then still submerged volcanic reef, claiming it for Italy should it ever rise again." This is the impending geography of states-in-waiting, instant islands that, however temporarily, redraw the world's maps.

The story of Ferdinandea, as recounted by that well-known primary historical source Wikipedia and seemingly ripe for inclusion in the excellent Borderlines blog by Frank Jacobs, is absolutely fascinating: it's appeared on an ornamental coin, it was visited by Sir Walter Scott, it inspired a short story by James Fenimore Cooper, it was depth-charged by the U.S. military who mistook it for a Libyan submarine, and it remains the subject of active geographic speculation by professors of international relations. It is, in a sense, Europe's Okinotori—and one can perhaps imagine some Borgesian wing of the Italian government hired to sit there in a boat, in open waters, for a whole generation, armed with the wizardry of surveying gear and a plumb bob dangling down into the sea, testing for seismic irregularities, as if casting a spell to coax this future extension of the Italian motherland up into the salty air.

Glass Hills of Mars

More than 10 million square kilometers of landscape on the surface of Mars, a region nearly the size of Europe, is made of glass—specifically volcanic glass, "a shiny substance similar to obsidian that forms when magma cools too fast for its minerals to crystallize."

[Image: An otherwise randomly grabbed image of Mars from the fantastic HiRISE site].

In a paper called "Widespread weathered glass on the surface of Mars," authors Briony Horgan and James F. Bell III, from the School of Earth and Space Exploration at Arizona State University, go on to suggest that "the ubiquitous dusty mantle covering much of the northern plains [of Mars] may obscure more extensive glass deposits" yet to be mapped.

Although it's worth emphasizing that this glass is present mostly in the form of "Eolian" grains—that is, small pieces of windblown sand accumulating in dune fields—it is, nonetheless, a sublime scene to consider, with endless glass ridges and hills rolling off beneath stars and red dust storms, slippery to the touch, as hard as bedrock, cold, perhaps glistening and prismatic inside with distorted reflections of constellations, like blisters of light on a television screen coextensive with the surface of the planet. You could slide from one hill to the next, for hours—for days—alone on a frozen ocean of self-reflecting landforms, dizzy with the images locked within.

(What would a glass farm look like, agriculture carved into crystalline ridges, cultivating strange geologies? Meanwhile, ages ago, in a different lifetime on BLDGBLOG: Mount St. Helens of Glass).

Hydro-Electro-Musical Machinery

[Image: Flow].

A floating tidemill on the UK's River Tyne has been filled with "electro-acoustic musical machinery," powered by the river itself. The building, a collaboration between Owl Project and Ed Carter, called Flow, is "a floating building on the River Tyne that generates its own power using a tidal water wheel."

The acoustic machines inside, powered by CNC-milled wooden gears and timber pistons, "respond directly to the ever-changing state of the river. The sounds created by each instrument can also be manipulated by visitors to the millhouse."

[Images: Flow].

Specifically, the floating auditorium includes "three inter-connected sonic instruments which mix traditional craft and digital innovation. They draw water from the River Tyne, passing it through a series filters, lasers and sensors, which bubble, beep, hiss, creak and groan." For at least one instrument, the resulting sounds are determined by the salt-content of the water: "A wooden mechanism then dips a series of electrodes into the jars and creates a series of sounds. The pitch of the sounds will be modified depending on the salinity levels of the water."

The installation is thus also a kind of lo-fi river research station, supplying data about the water it floats within (in the designers' words, it uses "a range of traditional and new technologies to monitor key environmental details, including water temperature, speed, salinity, and pollution").

[Images: Flow].

Finally, "Owl Project has designed a series of Log interfaces to alter the sounds the instruments make," literal pieces of wood with knobs and levers that produce acoustic special effects.

[Images: Flow].

It seems obvious to describe this as a kind of mobile version of the Sea Organ in Zadar, Croatia—or the San Francisco Wave Organ—with the addition of fine woodworking skills and some quasi-scientific instrumentation. Putting this into the context of a project like "Amphibious Architecture," featured here a few years ago, it's easy to imagine an acoustic early-warning system for pollution, floods, and even the appearance of rare marine wildlife. A city's waterfront—a whole bay—ornamented by singing buoys.

You can follow the project on Twitter, and there is theoretically a live-stream of sounds here. If any readers out there happen to hear it in person, let me know!

(Spotted via The Wire).

Building in a Bottle

[Image: Piece of Nature Preserved (1973) by Haus-Rucker-Co; photo by Hagen Stier, courtesy of the Deutsches Architekturmuseum].

A forthcoming exhibition at the Deutsches Architekturmuseum in Frankfurt explores the world of the architectural model, from Frei Otto and Rem Koolhaas to Peter Eisenman.

The above piece, by Haus-Rucker-Co, called Piece of Nature Preserved (1973) seems worthy of highlighting. "The small hut is a tongue-in-cheek commentary on the longing for a simple, back-to-the-roots way of life," the museum suggests. "Nature unharmed by destructive environmental forces can only be created in a glass capsule, as a model in the shape of a preserving jar."

The exhibition opens the evening of May 24.

Every House Has Cracks

[Image: Via English Russia].

In a story seemingly invented for future landscape architecture thesis projects, we find the city of Berezniki, Russia. "In the West," the New York Times explains, "mines are usually located far from populous areas, to reduce the risks of sinkholes to homes and other buildings. But Berezniki, a city of 154,000 that began as a labor camp, was built directly over the mine—a legacy of the Soviet policy of placing camps within marching distance of work areas."

With collapsing salt pillars and widespread erosion in the derelict mines below the city, Berezniki is thus "afflicted by sinkholes, yawning chasms hundreds of feet deep that can open at a moment's notice."

[Image: Via English Russia].

Incredibly, like a geologically-themed remake of The Truman Show, the city has responded with "24-hour video surveillance."
On a screen in the command center late last year, one such hole appeared as a small dark spot in a snowy field in the predawn hours, immediately threatening to suck in a building, a road and a gas station. "I looked and said, 'Wow, a hole is forming,'" recalled Olga V. Chekhova, an emergency services worker who monitors the video... While scientists have so far successfully predicted each sinkhole, the chasms can open with astonishing speed. On Dec. 4, as Ms. Chekhova watched the dark spot on her screen expand, witnesses began calling an emergency number for reporting sinkholes. They had heard a loud swooshing noise.
The town has decided to "fight the holes with science," putting in place "a panoply of high-technology monitors. These include the video surveillance system, seismic sensors, regular surveys and satellite monitoring of the changes in altitude of roofs, sidewalks and streets."

While the design possibilities of a town off-kilter with itself are clear, the Times article seems to undersell the incompetence of the city officials, mine engineers, and policy-makers who oversaw the creation of the underground facilities in the first place and who made the idiotic decision to locate a city overtop land that would subsequently be excavated. Having said that, the photo gallery accompanying the original article—unlike the more sensationalist images I've chosen here—focuses on the people who actually live there, families who watch as cracks appear in their ceilings and walls, looking around at furniture they can't afford to move and the neighborhoods that seem on the verge of, in the article's words, "being sucked into the earth."

"In my view, we need to move the entire town," one of the residents says, with what seems like obvious melancholy. He's not reaching for a sketchbook or planning robotic future cities on stilts. "Every house has cracks."

Ghost Town Climatology

[Image: The ghost town of Animas Forks, Colorado, via Wikipedia].

Fred Chambers, an Associate Professor of Geography and Environmental Sciences at the University of Colorado, is studying what he calls "ghost town climatology," or the declining temperature of a region as it is abandoned by human activity. He describes it as "a reverse urban heat island effect."

There's not much info available right now on his website, but the idea of weather patterns being generated by ghost towns—abandoned villages in the mountains creating artificial winters that haunt those in the city down below—is a captivating one. As if, to exaggerate the study's implications, you could hike up into the hills one day and locate the source of all that snow, stumbling, half-blind and frostbitten, into a dead valley of churches and town halls, fighting against a wind those empty buildings help to generate.

New York Quarry

[Image: Gentlemen quarriers of a golden age, via].

Following on from earlier looks at the city as mining district, including a quarry on the Lower East Side, I was interested to read that parts of Manhattan were once productive marble quarries. A street and surrounding small neighborhood called Kingsbridge, in particular, was "an early quarrying district on Manhattan island."

In a 1997 article for the Mineralogical Record, Lawrence H. Conklin relates his discovery, like something out of Jules Verne, of a 19th-century print called "Marble Quarry, Kingsbridge, N.Y. (1819)," thus piquing his interest in these and other excavations around Manhattan's northern end. "The acquisition of the drawing spurred me to explore the printed record," Conklin writes, "to find out what could be learned about marble and mineral specimen production at Kingsbridge, and especially about the quarry and the house depicted in the sketch."

[Image: A quarry site that now "lies in the bed of the present Harlem River," via].

Digging around in various archives, Conklin goes on to locate references to old quarries along what is now Broadway. The bracketed note in the following quotation is Conklin's:
"From 213th to 217th street the road [called at the time the Kingsbridge road and now known as Broadway] passed along the foot of the eastern slope of marble quarries." This places additional marble quarries in Kingsbridge, in the year 1808, on the lands of the Dyckman family and elsewhere. The Dyckmans at one time owned the largest single tract of land in the history of Manhattan and were honored by the naming of present-day Dyckman Street, an important east-west thoroughfare that traverses their former lands.
When the quarries were later abandoned, they filled with water, becoming ponds (and, in the winter, small ice-skating rinks); however, in many cases, these already coastal land features were "obliterated" by the navigable straightening of the Harlem River.

[Image: Nautical chart of the Harlem River, courtesy of NOAA].

But there are other quarries out there that have since been built over, and that remain covered over or filled in by architecture. There might even have been, Conklin speculates, a large-yielding quarry "situated on land that is now occupied by Columbia University's Baker Field." It's fascinating to consider even the possibility that there are buildings on the northern end of Manhattan whose basements are, in fact, former quarries, large artificial caverns hewn directly from bedrock, negative sculptures in which people now do laundry or park cars (or, who knows, wander around at night for hours, flashlight in hand, amazed at these labyrinths that stretch for miles, across state lines, underneath rivers, out beneath the sea).

The story of the quarries is long, as the same veins of rock that criss-cross Manhattan were also exploited further afield, at sites in Connecticut and upriver, and, if you're into that sort of thing, it's worth a quick read.

Finally, though, there is a juxtaposition of two historical photographs in Conklin's post that I feel compelled to reproduce here; it's like Piranesi-on-Hudson—or on 216th Street, as the case may be.

[Image: Manhattan Piranesi, via].

A ruined arch made from quarried Manhattan bedrock later covered in signs and spraypaint, all but buried in the visual mess of the modern city.

(More on the minerals of NYC).

Star Garden

[Image: Building the International Thermonuclear Experimental Reactor; ©ITER Organization].

An artificially excavated limestone pit in the south of France will soon host star-making technology, New Scientist reports. "If all goes well," the magazine explains, in a few year's time the pit will "rage with humanity's first self-sustaining fusion reaction, an artificial sun ten times hotter than the one that gives our planet life."

[Image: Building the International Thermonuclear Experimental Reactor; ©ITER Organization].

Reaching that point, however, requires an ambitious reformatting of the entire site, seemingly the very limit of landscape architecture: a kind of concrete garden that produces stars.

As the project now stands, construction involves inserting a supergrid of rebar into the quarried pit, securing the limestone walls with concrete foundation work, then pouring seismically-stabilized plinths that will support the so-called International Thermonuclear Experimental Reactor (or ITER) upon completion.

[Image: Checking plinths at the International Thermonuclear Experimental Reactor, as if Peter Eisenman's Holocaust Memorial in Berlin could be repurposed for building stars. Photo ©ITER Organization].

Superficially—i.e. they're both in France and they both involve limestone—I'm reminded of the Crazannes Quarries project by Bernard Lassus, for which cuts, sections, "artificial rock formations," shaped cliffs, and other designed geologies were introduced into and through the side of a French road. In effect, Lassus milled a new, powder-white landscape from the limestone.

But the ITER project seems to take the ambitions of Crazannes and turn them up to a nearly overwhelming degree: using a (to be clear, all but unrelated) landscape design process to produce moments of stellar combustion on the earth. It's like an undeclared monument to Giordano Bruno—or, for that matter, to Aleister Crowley. A quarry in which we'll build stars.

In any case, nestled there in its semi-subterranean, mine-like site and buzzing inside with radiation-resistant robot elevators, each "about the size of a large bus," the ITER will recreate, again and again, "the process that powers the sun and most other stars. At extremely high temperatures, hydrogen nuclei will fuse to form helium, spitting out more energy than the process consumes, something that has never yet been achieved by a human-made device."

[Image: A blanket of rebar is installed inside the pit at the International Thermonuclear Experimental Reactor; ©ITER Organization].

The photos seen here—reproduced in accordance with ITER's image-use policy—shows the site work in action: quarrying, gridding, pouring, smoothing, and stabilizing, in preparation for the birth of new heavens.

[Images: Building the International Thermonuclear Experimental Reactor; ©ITER Organization].

More images are available at the ITER website.

Spaces on Spec

A few opportunities for those of you looking for new outlets:

1) Kerb, the journal of landscape architecture from RMIT University in Melbourne, is publishing its 20th issue, on "speculative narrative" and other "fictional dispositions" in the field of landscape design. Submissions are due May 4.

[Image: Kerb 20].

Read more on their website.

2) Spend three weeks in a renovated cotton mill in the woods of upstate New York, drawing, projecting, building, and discussing architecture. Arts Letters & Numbers, run by the Cooper Union's David Gersten, "is conceived of as: an architecture, a theater, a film, a drawing, a conversation, an action, a reenactment and a school, all inside each other." The workshop will begin "by drawing in the landscape with the elements; fire, air, water, and earth. These explorations will be a starting point for an evolving conversation between inside and outside, between fire and film, water, theater, air, drawing, earth and architecture. The entire site will be used to explore these interactions and develop amplifying exchanges and unpredictable questions."

[Image: The cotton mill].

There will be daily seminars, visiting lecturers, near-continuous workshops, and don't forget "great food."

The photos below document a related workshop, also run by David Gersten, held in Aarhus, Denmark; while the space in upstate New York presents a different set of possibilities for work and display, a similarly immersive approach will be followed.

[Image: Photos from Aarhus Arc, led by David Gersten].

Applications are due May 1, and the workshop itself runs July 7–28. More information is available on the workshop website.

3) The newest issue of The State dives into the spatial imagination of "speculative geographies."
We welcome submissions around the theme of "Speculative Geographies," and encourage experimentation with form, transmedia, and (web)site-specific installations; critical texts, interrogative narratives, slow journalism, sensuous net-artwork, moving or still images, psychogeographic mappings, place hacking, manifestos and conversations, among others. Because of the nature of The State, please do not feel restricted by the above; please feel free to alternatively submit a wall of text.
Submissions are due April 30.

[Image: Urban Animal].

4) The Animal Architecture Awards are back with a look at the "urban animal."
Urban areas are quickly becoming the densest concentrations of human life on the planet and with that comes the well documented positive and negative impacts to local biodiversity and ecologies. But humans are not the only urban animals—squirrels, pigeons, mice, rats, crows, raccoons, beetles etc.—all species identified as synanthropes—that "live near, and benefit from, an association with humans and the somewhat artificial habitats that humans create around them." These are highly-urbanized non-human animals and our potential design partners.
Accordingly, "Animal Architecture wants your ideas about how synanthropic design can reshape, expand and redefine the context of urban thought and space."

Register by May 13—and check out a few submissions to last year's Animal Architecture Awards here on BLDGBLOG.

5) Finally, for those of you Down Under, Open Agenda is seeking "text and graphic based proposals that seek to develop research through architectural design" specifically from "graduates from a professional Australian or New Zealand degree [program] in architecture in the last ten years." Register by May 27th.

[Image: Open Agenda].

Good luck!

Tunnel Plug

[Image: The plug, courtesy of Homeland Security's Resilient Tunnel Project, via Wired UK].

The U.S. Department of Homeland Security's "Resilient Tunnel Project" has come up with a prototype 35,000-gallon "plug," or "enormous inflatable cylinder," in the words of PhysOrg.com, one that is "tunnel-shaped with rounded capsule-like ends" and "can be filled with water or air in minutes to seal off a section of tunnel before flooding gets out of control."

The idea is to prevent underground floods from taking down whole subway systems or otherwise destroying subterranean logistical networks, such as telecom cables (or Chicago's infamous abandoned coal-delivery tunnels).

The plug itself is made from tear-resistant fabrics—including liquid-crystal polymers—that can expand around irregular surfaces and objects, producing, in effect, an impassable blockade. As Wired UK points out, this means the plug could also be used as a quarantine barrier, stopping the passage of chemical or biological agents.

On an unrelated note, meanwhile, I'm looking forward to receiving a review copy of The Insurgent Barricade by Mark Traugott next week, and, in the context of that book, this "enormous inflatable cylinder" could take on other, aboveground roles, such as intervening in and impossibly redirecting urban movement (both in the name of security and insurgency). To put this in somewhat absurd terms, what might the Paris Commune have looked like, for instance, had its participants used giant, knife-proof inflatable objects, like revolutionary sausages blocking access to whole streets?

[Image: Paris barricade made from cobblestones (1871), photographed by Pierre-Ambrose Richebourg, via Wikipedia].

In any case, whether or not these or other such "plugs" will be permanently installed, like automotive airbags, inside underground infrastructure is yet to be decided; but it seems quite likely that affordably fabricated, inflatable barriers will become regular architectural safety features of a subterranean system near you.

Making Waves

While looking for an image for the previous post, I found these videos of a lake or lagoon being opened up after intense rain so that the water flows out to sea—creating, within minutes, powerful rivers of water that can be surfed for what seems like the whole afternoon.



The first one, above, in which the channel is excavated by hand, is probably more interesting for its literally hands-on, DIY hydrology, but the second video's resulting torrent of black rolling water, visible at the 3:22 mark—



—is incredible. Just some eye candy for a Thursday afternoon.

Desert of the Real

[Image: Photo by M. Scott Brauer, via ScienceDaily].

Researchers at MIT's Distributed Robotics Laboratory is working on so-called "smart sand," which would allow for the "spontaneous formation of new tools or duplication of broken mechanical parts." Current prototypes of the substance—essentially, large cubes, seen in the photograph above—operate by way of "rudimentary microprocessors inside and very unusual magnets" on their edges, as ScienceDaily explains.
A heap of smart sand would be analogous to the rough block of stone that a sculptor begins with. The individual grains would pass messages back and forth and selectively attach to each other to form a three-dimensional object; the grains not necessary to build that object would simply fall away. When the object had served its purpose, it would be returned to the heap. Its constituent grains would detach from each other, becoming free to participate in the formation of a new shape.
Outlining what this might actually look like, should the Distributed Robotics Lab succeed at implementing their vision, ScienceDaily suggests you "imagine that you have a big box of sand in which you bury a tiny model of a footstool. A few seconds later, you reach into the box and pull out a full-size footstool: The sand has assembled itself into a large-scale replica of the model."

You can read more at the Distributed Robotics Laboratory news site; but it's too tantalizing a scenario to pass up mentioning other, much larger-scale possibilities for this technology, especially a scenario where "smart sand" has, as it were, escaped into the wild. Imagine whole deserts of this stuff, magnetically self-assembling into temporary sandstone cities, walls, and hills, a landscape of shifting urban forms you have to travel through, map, or settle. Like a deleted scene from Invisible Cities as rewritten by Magnus Larsson.

[Image: Kaleidoscope Ridge, Arizona (1982), photo by James Blair, courtesy of National Geographic].

Wandering tribes armed with mysterious handheld magnetic technologies reach into the sides of dunes and pull out whole buildings—where they proceed to sleep for the night before moving on the next day, their instant villages dissolving at dawn, "returned to the heap," as ScienceDaily would say.

Or—perhaps in some future game brought to you by BLDGBLOG and Big Robot—you have to battle your way forward through infinite sandstone buildings that rise up, one after the other, like endless violent waves rolling as far as the eye can see, a desert of shapes lurching and unbuilding themselves toward you, forever. You jump through doors, up stairways, over walls, never advancing forward more than a few feet at a time, blinded by clouds of sand crashing on all sides, always another building ready to rise up out of the moving dunes and block you.

Caves of New York

[Image: "Caves for New York" (1942) by Hugh Ferriss].

After writing the previous post—about Hong Kong's impending infrastructural self-burial in the form of artificial caves beneath the island city—I remembered an image by Hugh Ferriss, preeminent architectural illustrator of the early 20th century, exploring huge air-raid shelters for New York City carved out of the rock cliffs of New Jersey.

"These shelters were to be 30 meters high and 60 meters wide and cut into the cliffs of the Hudson Palisades along the New Jersey side, and were to house planes, factories and hundreds of thousands of people," Jean-Louis Cohen recounts in the recent book Architecture in Uniform: Designing and Building for the Second World War.

[Image: The New Jersey Palisades, via Wikipedia].

While this, of course, never happened, it's a heady thing to contemplate: an alternative New York City burrowed deep into the geologic mass of New Jersey, a delirium of excavation heading west, away from these islands at risk from wartime annihilation, in a volumetric Manhattanization of empty bedrock.

Burying Bits of the City: Hong Kong Underground

Several months ago we looked at a network of artificial caves being built beneath Singapore that will, upon completion, extend the city's energy infrastructure under the Pacific seabed; and, back in 2010, we took a very brief look at huge excavations underneath Chicago, courtesy of a feature article in Tunnel Business Magazine.

Now, according to the South China Morning Post, civil engineers in Hong Kong are exploring the possibility of developing large-scale underground spaces—artificial caves—for incorporation into the city's existing infrastructure. In the full text of the article, available online courtesy of Karst Worlds, we read that the Hong Kong government "is moving towards burying bits of the city—the unsightly ones—in underground caverns, freeing up more land for housing and economic development."

[Image: From the Enhanced Use of Underground Space in Hong Kong].

This is part of a larger undertaking called the Enhanced Use of Underground Space in Hong Kong initiative, a study, backed by Arup, that "would give the government a basis for policy guidelines to encourage cavern developments for both public and private sectors." Private-sector caverns beneath the city!

[Image: From the Enhanced Use of Underground Space in Hong Kong; view bigger].

Specifically, city engineers "will begin by identifying suitable rock caverns to house 400 government facilities that can be relocated, notably the not-in-my-backyard utilities disliked by nearby residents." These include "sewage treatment plants, fuel storage depots, refuse transfer stations and columbariums." The University of Hong Kong, for instance, recently "hid a saltwater reservoir in an artificial cavern next to its Centenary Campus, in a project that cost HK$500 million"; these are referred to as "water caverns."

Inspired by the fact that "caverns have been used as wine cellars, data centres and car parks in Finland and other countries," Hong Kong's Secretary of Development, Carrie Lam, has "called Hong Kong’s rock formations a 'unique geological asset' and urged the city to take caverns into consideration."

[Image: From the Guide to Cavern Engineering].

The awesome scale of some of the proposed excavations can be seen in this animation, where, at roughly the one-minute mark, we dive underground and begin to fly through linked 3D models of future freshwater reservoirs. A related PDF outlines a new landscape category—the Strategic Cavern Area—wherein "a strategic area is defined as being greater than 20 hectares in area and having the ability to accommodate multiple cavern sites." (The idea that your neighborhood might be declared a Strategic Cavern Area, and thus cleared of its building stock, brings to mind a student project featured on BLDGBLOG last month, the "Lower East Side Quarry" by Rebecca Fode).

[Images: From the Guide to Cavern Engineering].

Sadly, we missed an opportunity to participate in a Hong Kong-based cave-design contest—its deadline was September 2011—called the "Rock Caverns—Unlimited Creativity" competition: "Competition entrants are required, with their unlimited creativity, to propose ideas related to the potential usage of underground space in Hong Kong." A detailed design guide, called the Geoguide or Guide to Cavern Engineering, was published, and it remains available in full online.

This booklet is nothing less than a builder's guide to artificial caves. As Chapter 4 helpfully explains, for instance, "In common with other complex constructions, the design of a large underground space is an iterative process where a series of factors influence the final result," with prospective cave-designers required to use "numerous iterative loops" to create "a cost-effective cavern installation." The rest of that chapter goes on to explore cavern cross-sections, layout, shape, rock bolts and pattern bolting, and even intra-cave pillars, all of which should find their way into an architecture school design studio somewhere soon.

[Image: From the Guide to Cavern Engineering].

In any case, while I feel compelled to point out the obvious—that a high-tech labyrinth of artificial caves dug beneath the rocky hills of an over-urbanized tropical archipelago is an incredible setting for future films, novels, and computer games—I should also mention, more prosaically, that Hong Kong's impending subterranean expansion will doubtless offer many lessons relevant to cities elsewhere, as public-private underground partnerships increase in both number and frequency, with space-starved global mega-cities turning to partial self-burial as a volumetric infrastructural solution to the lack of available surface area.