Polygon Sublime
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2qbyAwENGJ5KyRlCp8BnJIETJ4ZrY-dZ5yXgT2ax_MgUhdrMtLVEnLlqWl_updZiN7h_4ycEGz0N_rQbgOjZcJfgBcbAj862vh4k9jZvOXqgcXyMEFnASIqnbaogQf7rRYVgF1A/s1600/desert2.jpg)
"Having stripped everything out of game two, except the terrain," game developer Jim Rossignol recently tweeted, "we again are left with a geometric painterliness. I am actually happy just wandering around these spaces, discovering extraordinary formations and unexpected floating mesas."
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